

 EARTH
EARTH 3
                            3Gem-Elephant
- ATK: 
- 400 
- DEF: 
- 1900 
During your Main Phase: You can return this face-up card on the field to the hand. During damage calculation, if this card attacked or was attacked: You can send 1 Normal Monster from your hand to the Graveyard; this card gains 1000 DEF.


 WIND
WIND 3
                            3Gusto Codor
- ATK: 
- 1000 
- DEF: 
- 400 
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 WIND Psychic-Type monster with 1500 or less DEF from your Deck.


 EARTH
EARTH 3
                            3Hushed Psychic Cleric
- ATK: 
- 0 
- DEF: 
- 2100 
If this card is Normal or Flip Summoned: Change it to Defense Position. Once per turn: You can send 1 card from your hand to the Graveyard, then target 1 Psychic-Type monster in your Graveyard; banish that target. If this card is sent from the field to the Graveyard: Target 1 monster banished by this card's effect; Special Summon that target.


 DARK
DARK 6
                            6Mana Dragon Zirnitron
- ATK: 
- 2200 
- DEF: 
- 1200 
If a Spell/Trap you control leaves the field because of an opponent's effect, and is now in the GY or banished (except during the Damage Step): You can Special Summon this card from your GY (if it was there when that Spell/Trap left) or hand (even if not), then you can Set 1 Spell/Trap that is banished or in your GY to your Spell & Trap Zone. You can only use this effect of "Mana Dragon Zirnitron" once per turn. If Summoned this way, banish this card when it leaves the field.


 WIND
WIND 3
                            3Mecha Phantom Beast Aerosguin
- ATK: 
- 1600 
- DEF: 
- 400 
Once per turn: You can banish 1 "Mecha Phantom Beast" monster from your Graveyard, except "Mecha Phantom Beast Aerosguin"; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects.


 WIND
WIND 4
                            4Mecha Phantom Beast Sabre Hawk
- ATK: 
- 2100 
- DEF: 
- 100 
This card cannot attack your opponent directly. If you have a monster in your Graveyard that is not a "Mecha Phantom Beast" monster, this card cannot attack. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 card in either player's Graveyard; banish that target.


 WIND
WIND 3
                            3Mecha Phantom Beast Stealthray
- ATK: 
- 100 
- DEF: 
- 2100 
When this card inflicts battle damage to your opponent: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 Spell/Trap Card on the field; destroy that target.


 WIND
WIND 4
                            4Mecha Phantom Beast Tetherwolf
- ATK: 
- 1700 
- DEF: 
- 1200 
If this card is Normal Summoned: Special Summon 1 "Mecha Phantom Beast Token" (Machine/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per battle, during the Damage Step, when this card battles an opponent's monster (Quick Effect): You can Tribute 1 Token; this card gains 800 ATK, until the end of this turn.


 WIND
WIND 3
                            3Pilica, Descendant of Gusto
- ATK: 
- 1000 
- DEF: 
- 1500 
When this card is Normal or Special Summoned: You can target 1 WIND Tuner monster in your Graveyard; Special Summon that target in face-up Defense Position. Its effects are negated. If you activated this effect, you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Pilica, Descendant of Gusto" once per turn.


 WATER
WATER 5
                            5Salvage Warrior
- ATK: 
- 1900 
- DEF: 
- 1600 
When this card is Tribute Summoned, you can Special Summon 1 Tuner monster from your hand or Graveyard.


 WIND
WIND 2
                            2Winda, Priestess of Gusto
- ATK: 
- 1000 
- DEF: 
- 400 
When this card is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 "Gusto" Tuner monster from your Deck.


 DARK
DARK 2
                            2Zombowwow
- ATK: 
- 1000 
- DEF: 
- 1000 
When this card declares an attack, it gains 500 ATK. If this card on the field is destroyed and sent to the Graveyard: You can Special Summon 1 Level 1 monster with 0 ATK and DEF from your Deck. Its effects are negated, also it is destroyed during your next End Phase.


 WIND
WIND 4
                            4Symphonic Warrior Synthess
- ATK: 
- 1200 
- DEF: 
- 1900 
FLIP: You can add 1 "Symphonic Warrior" monster from your Deck to your hand, except "Symphonic Warrior Synthess". Once per turn: You can target 1 monster you control or in your Graveyard whose original name includes "Symphonic Warrior", except "Symphonic Warrior Synthess"; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. You can banish this card from your Graveyard, then target 1 of your banished "Symphonic Warrior" monsters, except "Symphonic Warrior Synthess"; Special Summon it.


 WIND
WIND 8
                            8Elemental HERO Great Tornado
- ATK: 
- 2800 
- DEF: 
- 2200 
1 "Elemental HERO" monster + 1 WIND monster Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card is Fusion Summoned: Halve the ATK and DEF of all face-up monsters your opponent currently controls.


 LIGHT
LIGHT 12
                            12Rainbow Overdragon
- ATK: 
- 4000 
- DEF: 
- 0 
7 "Crystal Beast" monsters (This card is always treated as an "Ultimate Crystal" card.) Must be either Fusion Summoned, or Special Summoned by Tributing 1 Level 10 "Ultimate Crystal" monster (in which case you do not use "Polymerization"). Once per turn: You can banish 1 "Crystal Beast" monster from your GY; this card gains ATK equal to the banished monster's, until the end of this turn. (Quick Effect): You can Tribute this Fusion Summoned card; shuffle all cards on the field into the Deck.


 EARTH
EARTH 2
                            2Laughing Flower
- ATK: 
- 900 
- DEF: 
- 500 
''A flower whose laugh can confuse the minds of enemies.''


 DARK
DARK 1
                            1Shadow Specter
- ATK: 
- 500 
- DEF: 
- 200 
Powerful in groups, this animal spirit can be found in the wastelands.


 WIND
WIND 4
                            4Daigusto Falcos
- ATK: 
- 1400 
- DEF: 
- 1200 
1 Tuner + 1 or more non-Tuner "Gusto" monsters When this card is Synchro Summoned: All "Gusto" monsters currently on the field gain 600 ATK.


 WIND
WIND 5
                            5Daigusto Gulldos
- ATK: 
- 2200 
- DEF: 
- 800 
1 Tuner + 1 or more non-Tuner "Gusto" monsters Once per turn: You can shuffle 2 "Gusto" monsters from your Graveyard into the Main Deck to target 1 face-up monster your opponent controls; destroy that target.


 WIND
WIND 7
                            7Mecha Phantom Beast Concoruda
- ATK: 
- 2400 
- DEF: 
- 1200 
1 Tuner + 1 or more non-Tuner monsters Tokens you control cannot be destroyed by battle or card effects. If this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can Tribute all Tokens you control, then target 1 Level 4 or lower "Mecha Phantom Beast" monster in your Graveyard; Special Summon that target.


 WIND
WIND 9
                            9Mecha Phantom Beast Jaculuslan
- ATK: 
- 2700 
- DEF: 
- 2000 
1 "Mecha Phantom Beast" Tuner + 1 or more non-Tuner "Mecha Phantom Beast" monsters When this card is Synchro Summoned: You can Tribute "Mecha Phantom Beast Tokens" up to the number of cards in your opponent's hand; randomly discard cards from your opponent's hand, equal to the number of Tributed monsters. Other "Mecha Phantom Beast" monsters you control cannot be destroyed by battle or card effects. If this card in its owner's possession is destroyed by your opponent (by battle or card effect): You can Set 1 Quick-Play Spell Card directly from your Deck.


 WIND
WIND 3
                            3Mist Bird Clausolas
- ATK: 
- 0 
- DEF: 
- 2300 
1 Tuner + 1 or more non-Tuner monsters Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These changes last until the end of this turn.


 WIND
WIND 9
                            9Mist Wurm
- ATK: 
- 2500 
- DEF: 
- 1500 
1 Tuner + 2 or more non-Tuner monsters If this card is Synchro Summoned: Target up to 3 cards your opponent controls; return those targets to the hand.


 WIND
WIND 6
                            6Psychic Nightmare
- ATK: 
- 2400 
- DEF: 
- 1800 
1 Tuner + 1 or more non-Tuner Psychic-Type monsters Once per turn, during your Main Phase, you can pick 1 random card in your opponent's hand and call what type of card it is (Monster, Spell or Trap). If you call it right, this card gains 1000 ATK until your opponent's End Phase.


 WIND
WIND 6
                            6Stardust Assault Warrior
- ATK: 
- 2100 
- DEF: 
- 1200 
1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned while you control no other monsters: You can target 1 "Junk" monster in your GY; Special Summon it. You can only use this effect of "Stardust Assault Warrior" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage.


 WIND
WIND 1
                            1Gusto Egul
- ATK: 
- 200 
- DEF: 
- 400 
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower non-Tuner "Gusto" monster from your Deck.


 WIND
WIND 3
                            3Gusto Gulldo
- ATK: 
- 500 
- DEF: 
- 500 
When this card is sent from the field to the Graveyard: You can Special Summon 1 Level 2 or lower "Gusto" monster from your Deck.


 WIND
WIND 3
                            3Mecha Phantom Beast Blue Impala
- ATK: 
- 1400 
- DEF: 
- 1100 
Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Machine-Type monster. The other Synchro Material Monster(s) are "Mecha Phantom Beast" monsters in your hand or on your side of the field. While you control a Token, this card cannot be destroyed by battle or card effects. If your opponent controls a monster and you control no monsters: You can banish this card from your Graveyard; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0).


 WIND
WIND 1
                            1Mecha Phantom Beast Warbluran
- ATK: 
- 300 
- DEF: 
- 300 
If this card is sent to the Graveyard for the Synchro Summon of a Machine-Type monster: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0), also, for the rest of this turn, you cannot Special Summon any other monsters, except WIND monsters. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribute 1 other "Mecha Phantom Beast" monster; increase this card's Level by 1. You can only use 1 "Mecha Phantom Beast Warbluran" effect per turn, and only once that turn.


 WIND
WIND 4
                            4Mist Valley Soldier
- ATK: 
- 1700 
- DEF: 
- 300 
While you control this face-up card, any opponent's monster that battles this card, but is not destroyed by the battle, returns to its owner's hand at the end of the Damage Step.


 WIND
WIND 1
                            1Symphonic Warrior Basses
- ATK: 
- 600 
- DEF: 
- 400 
Once per turn, you can select 1 face-up "Symphonic Warrior" monster on the field. Increase its Level by the number of cards in your hand; this increase lasts until the End Phase. You can remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and increase its Level by the number of cards in your hand; this increase lasts until the End Phase.


 WIND
WIND 2
                            2Symphonic Warrior Drumss
- ATK: 
- 700 
- DEF: 
- 700 
Once per turn, you can declare 1 Attribute and select 1 face-up "Symphonic Warrior" monster on the field. That monster becomes that Attribute. You can declare 1 Attribute and remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and make it that Attribute.


 WIND
WIND 3
                            3Symphonic Warrior Piaano
- ATK: 
- 900 
- DEF: 
- 1300 
Once per turn, you can declare 1 Monster Type and select 1 face-up "Symphonic Warrior" monster on the field. That monster becomes that Monster Type. You can declare 1 Monster Type and remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and make it that Monster Type.


 LIGHT
LIGHT 1
                            1Torque Tune Gear
- ATK: 
- 0 
- DEF: 
- 0 
Once per turn, you can either: Target 1 monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is treated as a Tuner, it gains 500 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.


 Spell
Spell Normal
                        NormalContact with Gusto
Target 2 "Gusto" monsters in your Graveyard and 1 card your opponent controls; shuffle both targets in your Graveyard into the Deck, then destroy the opponent's target.


 Spell
Spell Continuous
                        ContinuousFuture Glow
Activate this card by banishing 1 Psychic-Type monster from your Graveyard, and note its Level; all Psychic-Type monsters you control gain ATK equal to that Level x 200.


 Spell
Spell Normal
                        NormalMimiclay
If your opponent controls a monster: Target 1 Level 2 or lower Defense Position monster you control; Special Summon from your Deck, in Defense Position, 1 monster with the same name as that monster on the field, but banish it when it leaves the field. You can only activate 1 "Mimiclay" per turn.


 Spell
Spell Field
                        FieldSkyscraper 2 - Hero City
Once per turn, during your Main Phase, if you control this card: You can target 1 "Elemental HERO" monster in your Graveyard that was destroyed by battle; Special Summon that target.


 Spell
Spell Field
                        FieldSymph Amplifire
Each time an effect of a "Symphonic Warrior" card is activated, place 1 Symphonic Counter on this card when that effect resolves. All "Symphonic Warrior" monsters on the field gain 100 ATK for each Symphonic Counter on this card. Once per turn: You can remove 5 or 7 Symphonic Counters from your field; apply this effect, depending on the number of Symphonic Counters removed. ● 5 Counters: Inflict 300 damage to your opponent for each "Symphonic Warrior" card on the field. ● 7 Counters: Banish cards your opponent controls and/or in their Graveyard, up to the number of "Symphonic Warrior" cards on the field.


 Spell
Spell Normal
                        NormalThousand Energy
Increase the original ATK and DEF of all face-up Level 2 Normal Monsters (except Tokens) on your side of the field by 1000 points until the End Phase. Destroy all Level 2 Normal Monsters on your side of the field during the End Phase.


 Spell
Spell Normal
                        NormalToken Sundae
Destroy all Tokens you control, then destroy cards on the field up to the number of Tokens destroyed by this effect.


 Spell
Spell Normal
                        NormalTriangle Power
Increase the original ATK and DEF of all face-up Level 1 Normal Monsters (except Tokens) on your side of the field by 2000 points until the End Phase. Destroy all Level 1 Normal Monsters on your side of the field during the End Phase.


 Trap
Trap Normal
                        NormalCounter Gem
Send all cards in your Spell & Trap Card Zone to the Graveyard. Place as many "Crystal Beast" monsters as possible from your Graveyard in your Spell & Trap Card Zone, face-up, as Continuous Spell Cards. During the End Phase, destroy all face-up "Crystal Beast" cards you control.


 Trap
Trap Normal
                        NormalCrystal Pair
When a "Crystal Beast" monster you control is destroyed by battle and sent to the Graveyard: Place 1 "Crystal Beast" monster from your Deck face-up in your Spell & Trap Card Zone as a Continuous Spell Card, then you take no Battle Damage for the rest of this turn.


 Trap
Trap Continuous
                        ContinuousHuman-Wave Tactics
During the End Phase of each turn, select a number of Level 2 or lower Normal Monsters from your Deck equal to the number of your Level 2 or lower Normal Monsters destroyed as a result of battle during that turn, and Special Summon them to your side of the field. The Deck is then shuffled.


 Trap
Trap Normal
                        NormalMajor Riot
You can activate this card when 1 or more of your monsters are returned from the field to your hand by your opponent's effect. Return all Monster Cards on the field to your respective hands. Both you and your opponent then Special Summon from your hand the same number of Monster Cards on the field in face-down Defense Position.


 Trap
Trap Normal
                        NormalPsychic Trigger
Activate only while your Life Points are lower than your opponent's. Select 2 Psychic-Type monsters in your Graveyard. Remove them from play and draw 2 cards.


 Trap
Trap Counter
                        CounterSwallow Flip
Negate the activation of an Effect Monster's effect that activates when a monster is Special Summoned (including itself), and destroy it.


 Trap
Trap Normal
                        NormalThe Revenge of the Normal
Special Summon Level 4 or lower monsters from your hand, up to the number of monsters your opponent controls. You can only activate 1 "The Revenge of the Normal" per turn.


 
                        





















































